Portfolio
I am a game developer, crafter, and writer. Here is some of my best work.
Game Development
Yomi's Gate: A dynamic, two-player strategy game about samurai and oni where the board is different every time you play. Now only available as a print and play. (Instruction manual here)
Breaker Blocks: A two-player strategy game about building the board dynamically as you play, a duel of both numbers and physical space. Available as a print and play. (Instruction manual here)
Dead Sails: A bidding and bluffing game for 2-4 players about pirates and secret treasure. No longer available. (Instruction manual here)
Kaiju Stadium: A two-player strategy game about giant monsters playing sports. (Instruction manual here)
Divine Deception: A bluffing game for 2-4 players about lying, cheating, and stealing to please the new gods. In development and not yet available.
Crafting
Stencil art: Everything from bonfires to pop culture trash pandas, displayed on mixed media from shirt vinyl to engraved glassware.
TowerFall merchandise: Officially sanctioned, single-layer stencil art of the game's original cast of characters, most prominently showcased on laser-engraved glass.
Writing
Non-fiction: A story of one of the worst years of my life, all of it true, spiraling around a broken chronology and lyrics from The Wonder Years.
Game reviews: My favorite review is of Greg Lobanov's mobile game, Perfection
Game development: A postmortem of what it was like to exhibit at SXSW 2015, then again after the show was updated in 2016.
Academia: An assortment of academic writings in criminology and criminal justice, including encyclopedia articles in the Jay Albanese New Encyclopedia of Criminology. Available upon request.